CAT | Reviews
20
The activity may be paranormal, but the movie still sucks.
2 Comments | Posted by Josh Kraus in Movies, Reviews, Terrible Tuesdays
So apparently the movie “Paranormal Activity” got re-released to theaters this weekend. And apparently it’s a pretty big deal. Heh. I would never have guessed it after checking it out on Friday. That’s not to say that it’s a horrible movie by any means, I just found it to be rather bad. Anyway, if you’re considering checking it out then I suggest sticking around. But let’s get on with it, shall we?
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Well, there it is. In case you haven’t been paying attention to the latest movie buzz, allow me to give you a bit of a back story on Paranormal. First off, it should be noted that this is one of the highest rated horror movies in recent times, (so right off the bat, you know I’m going against actual critics here). The movie was originally intended to be limited release only, but because of a supposed huge backing from fans via the Internet, the movie ended up going to theaters everywhere this past weekend. The movie itself has been incredibly hyped, almost on the level of The Blair Witch Project. With trailers touting the phrase, “DON’T SEE IT ALONE” and “SO SCARY YOU MIGHT NOT MAKE IT THROUGH IT”, and my personal favorite “HOLY CRAP, I JUST WENT AND SAW THIS MOVIE, AND I ENDED UP PEEING MY PANTS DURING IT. I THOUGHT I WAS GOING TO DIE. NO SERIOUSLY, IT REALLY IS THAT SCARY.” Okay, so maybe I made that last one up, but you get the point. Needless to say I went in with pretty high hopes.
What I got instead, was a rather ambitious attempt at trying something new, but ultimately turned into nothing more than an hour and a half, hyped up bore fest. I’m going to try to describe what I mean by saying the movie was “boring”, but the thing is, what’s boring to one person may be exciting to another, so bare with me. Let me start off by examining the more concrete aspects of the movie. Paranormal Activity uses the ever popular “hand-cam” to tell its story. As a result, the cinematography is a bit on the weak side, however, I understand the director’s purpose here. The hand cam is an obvious attempt at trying to make the movie come across as being real (in fact the whole movie is presented this way, there even is a missing credits list at the end of the movie to make it seem more like a documentary), and for the most part it works. This is probably one of the better usages of the hand cam in a movie that I have seen. Paranormal Activity doesn’t suffer from the nauseating “shaky” camera effect that plagued Cloverfield, and overall the hand cam works quite positively for Paranormal. 
Now, I know the acting in this movie is supposed to represent “real life”, or people not acting, but I would be a dumb review guy if I didn’t say something about it. Honestly though, the acting in this movie bordered on “acceptable” to “Spanish soap opera channel”. I can’t really say how I would react to some of the situations that the main characters are forced into, but their reactions at times just seemed a bit unreal. Maybe I’m being a bit too critical here, but it just seemed like a lot of the acting in the movie came down to yelling. Perhaps this is an appropriate response to the situation the characters are facing, it just sort of gets obnoxious at one point. Eh. Maybe the real problem here is the dialogue. Once again, the dialogue can only be described as a product of trying to make the movie seem as real as possible. A lot of it however, really seems to border on being monotonous and flat out pointless at times. But once again, I understand the motive here; most real life people don’t exactly have the most interesting conversations on an everyday basis, but some of the dialogue in this movie could have easily been edited out, and no one would have been the wiser.
I guess it’s time to discuss my main issue with Paranormal Activity, and that of course would be the scare factor. Going into a movie that pretty much only boasts about being scary left me expecting to be, well, scared. And to tell you the truth, towards the beginning I was quite intrigued by the movie. It started out at a decent enough pace, not too fast, not too slow, and did a really good job of building the tension. However, by about 45 minutes or so in, I was starting to feel bored and anxious. I was actually beginning to notice a trend.
**Minor spoiler warning** The movie itself really only seemed to try to scare you during the night scenes. In fact almost the entire movie can be broken into two segments. The first being the day scenes AKA, the drawn out talking scenes, and the second being the night scenes, or “scary scenes”. Unfortunately, a lot of the movie’s scaring power comes from what I can only really described as “cheap scares”. What I mean by that is the movie gets you to try and focus on a specific thing or character for a moment, and then tries to surprise/ scare you with a loud noise of some sort. The movie tries to make use of this tactic close to a dozen times or so. It finally got to the point where I was just expecting a loud boom or bang, or a door to slightly creak open. These scare tactics really started to just feel repetitive after awhile, and made the movie lose a lot of its edge (at least for me). Paranormal Activity also tries to make use of some psychological scares, but I feel that these were weak at best. Just knowing that the movie was only going to try and scare me at night, made me begin to predict when something was going to happen, and I ended up predicting right about 75% of the time. **End spoilers**
The movie is also quite weak in the plot/ character development department. I won’t divulge any details, but let’s just say both main characters are quite flat. In fact, by the end of the movie I really didn’t care too much for either of them. And because I wasn’t too focused on what happened to the characters, I wasn’t scared/ surprised when something happened to them. As for the plot, let’s just say it’s one of the most simple plots for a movie that I have ever seen. In fact, let me see how few words I can actually describe it in: “A couple try to deal with a demonic spirit that has come over them.” That’s it. That’s literally the premise of the entire movie. And I described it in what? Fourteen words? Seriously? That’s just sort of sad.
In the end, Paranormal Activity’s level of “scariness” will most likely differ from person to person. But the fact still remains that it suffers from some obvious flaws. Pointless dialogue, sub-average acting, scares that get repetitive, and characters I couldn’t give two craps about, really hurt the effectiveness of what Paranormal actually does right.
See it, Rent, or “F-it”: F-it. Honestly, I felt kind of ripped off after I had left the theater. Take my advice and save yourself some money; don’t buy into the hype, or you will more than likely be disappointed.
Time for a quick review of the new(ish) gore filled fest Zombieland. Zombieland is a movie that is well, about zombies. It tells the story of one of the last remaining survivors named Columbus (Jesse Eisenberg), who happens to be a bit of a loser and all around wimp. Columbus eventually runs into Tallahassee (Woody Harrelson) who is Columbus’ complete opposite. Both heroes then eventually run into two female characters (Wichita and Little Rock, played by Emma Stone and Abigail Breslin), and the four set on a quest to find the last remaining area that is free of zombies.

At the very beginning of the movie, the viewer is immediately thrown into the action, and from that point on things just keep on accelerating. A usual gripe I have with zombie movies (horror movies in general actually), is that they never really seem to be very fast paced. On the contrary however, Zombieland grabs you by the seam of the pants, and doesn’t let go until the credits roll (in case you didn’t know, that’s a good thing). The characters in Zombieland are surprisingly quite lovable, and I for one loved the interaction between Columbus and Tallahassee. Eisenberg and Harrelson have almost a perfect chemistry with one another, and their characters are such opposites that they really go together perfectly. Not to mention Harrelson is flawless in his part. Honestly, I think he was born to play the part of Tallahassee. Everything from his one liners, to his mannerisms, and just general “B.A.ness” make him a cult character that won’t be soon forgotten.
The humor in Zombieland is pretty constant throughout, and I found myself LOLing throughout almost the entire film. One scene in particular had me practically crying. The dialogue in Zombieland is quite literally spot on, and all of the actors do a consistent job of speaking their lines with the right amount of emphasis and tone. Also, one quick note, if you haven’t seen Zombieland yet, and you are trying to find out more about the movie, let me warn you: Be careful of the reviews you read. There is a “special guest” actor in the movie, and if you know who it is before you go, it will certainly ruin it for you. The guest actor was without a doubt the best part in the movie, and made it totally worth the price of admission. And let me just add that the action sequences are also very well done in this movie, as are the blood and gore effects.
Zombieland does however suffer from one minor flaw, a flaw that I think most zombie movies have in common. That flaw would of course be plot. Zombieland doesn’t exactly have much in the plot department, but the truth is that it really doesn’t have much of a negative affect on the movie because of it. The film isn’t suppose to win any Academy Awards, it’s just suppose to be a fun, entertaining movie, which happens to be exactly what Zombieland is.
See it, Rent it, or “F-it”: See it. Zombieland is a movie going experience you probably shouldn’t miss. And although the movie itself may not offer some complex story, nor a mind blowing plot twist, but it does however deliver in being a hilarious, fun, gore filled romp that is sure to entertain regardless of who is watching.
6
ODST: Modern Warfare Two
0 Comments | Posted by Josh Kraus in Reviews, Uncategorized, Video Games
Hello loyal readers. Boy, have we got a treat for you today. For the first time, both critics are combining forces to bring you both a Review and a Preview in one blog! The sheer awesomeness can hardly be contained in one post. But without any further delay, let’s get on with it. I present before you, a review of Halo 3: ODST, and a preview of Modern Warfare 2. Enjoy!
Halo 3 ODST is a newly released expansion to the Halo series. ODST differs from its predecessors in the sense that players no longer control the Master Chief, but instead takes on the role of an ODST (Orbital Drop Shock Trooper). The game itself, although primarily featured for its single player campaign, also contains an additional multiplayer mode entitled Firefight. And lastly, every copy of ODST comes with an additional disk which includes every Halo 3 multiplayer map ever created. So let’s dig a bit deeper and see how ODST stacks up against its older and bigger brothers.

ODST’s single player campaign is for the most part, a nice gaming experience. The cinematic cut scenes are well thought out, and really aid in stressing the game’s main theme of humanity. The cut scenes themselves are very noir like, and are reminiscent of old detective style movies. In campaign mode players switch between the game’s main protagonist (aptly name The Rookie), and that of The Rookie’s other ODST team members. The game unfolds in a Tarantino like fashion, and uses flashbacks to tell the game’s story. As The Rookie, players will scour the city of New Mombasa in search of your lost squad members. As The Rookie, players are primarily outnumbered, and because of this, the game tries to encourage players to use stealth tactics as opposed to going Rambo. I use the word try very loosely here… but more on that later when I get to gameplay.
Once a player reaches a certain area, the game switches to that of one of the other ODST members, giving valuable back story on that specific character’s events following his or her’s drop. The gameplay generally takes a switch here from stealthy, tactful gameplay, to a more run and gun style of play. Most of the combat takes place with other AI controlled teammates, and the levels for the most part (especially later on in the game), are quite enjoyable. Actually, I think it’s safe to say that the levels when you aren’t playing as The Rookie are some of the best in the game. With that being said, the game does a very nice job switching between the more emotional charged scenes as The Rookie, to more tense and action packed scenes as the other ODST members. As mentioned earlier, the cut scenes really seem to fuel the emotion felt when controlling The Rookie. Although The Rookie never actually speaks, players can still see and experience the despair and hopelessness that the character feels. But he isn’t the only character here worth caring about, the rest of the ODST team are all fairly lively and interesting themselves.

Quite possibly one of the other things that makes ODST’s campaign mode successful is the music score. The Halo series has always been known for its music, but ODST quite possibly takes the cake. The music has been perfectly balanced, thus allowing for a slow boil during tense action scenes, to jazzy interludes that reinforce the noir feeling. The music is without a doubt one of the strongest points of ODST, and without it, I don’t think the campaign would be as strong as it is.
Moving on, I’d like to discuss the gameplay of campaign mode for a bit. In ODST, to reinforce the fact that humans aren’t “immortal” creatures like Master Chief, Bungie has brought back health packs. ODSTs do have a small shield, but once their shield is depleted, they become hurt and players must then find a health pack or face being killed. As far as I am concerned, I am quite pleased that Bungie brought back health packs. It really seems to fit when playing as an ODST. Another addition to gameplay is the inclusion of two new weapons, a silenced SMG, as well as a silenced pistol. Both of these weapons have scopes on them, and both are quite powerful. However, to balance these guns out, Bungie put slight kick back on both guns when you zoom in, which makes them even in terms of usage. I’d love to see these weapons incorporated into Halo 3’s multiplayer, but I doubt that will ever happen.
One serious gripe I had about ODST’s gameplay was the supposed “stealth” element that was put into the game. Honestly, the stealth element is weak at best. Most enemies can still spot you when you are crouched in the dark, and even while hiding behind something. And as far as players supposedly not being able to go Rambo through the game, the truth is quite the opposite. Playing on Heroic mode, I had little trouble in dealing with enemies in the game. Rushing them almost always ended up in me walking away from the fight. That reminds me, another problem I had with ODST’s campaign is the enemies. The Halo universe doesn’t exactly have a wide cast of enemies, and ODST is even worse than previous games. If my memory serves me right, there are really only a total of about 4 or 5 different enemies that get quite boring to fight after about an hour in. Pathetic.

As far as campaign length is concerned, I personally got about 5 ½ – 6 hours of game time playing through on Heroic. Now to some people maybe that’s enough, but to me personally, another hour or two would have been a lot better.
Next I will briefly examine the multiplayer modes. First let me just say that co-op in this game sucks for the most part. It destroys whatever tension or emotion that’s built up by playing through the campaign alone, and on top of that, it really just feels tagged on. Firefight on the other hand, is much more enjoyable. I won’t discuss the mechanics of how Firefight works, but overall the mode has a nice feel to it, and seems to fit fairly well in the Halo universe. I did have some gripes with it however. The first of those gripes being the difficulty curve. The first level is almost absurdly easy, but by time you get to second level (not the second wave mind you) or so, it seems you are fighting with everything you have just to stay alive. I understand that the game has a varying difficulty, and that it can be changed manually, but I just happened to like the way Gears of War 2’s Hoarde mode is set up. Firefight seems almost impossible without a full party, even on normal mode. And the fact that Bungie disabled match making for Firefight may make it very difficult for some to constantly have a full party. On top of that, they also failed to include four player split screen. All in all, Firefight is a cool new addition, I just personally feel it needs some work.
In closing, Halo 3 ODST has a very well done campaign mode that makes for one heck of a gaming experience that almost all gamers should try to not miss out on. However, the short length of the single player campaign, repetitive enemies, the terrible co-op mode, and impaired (albeit decent) Firefight mode make for a game that may not justify the 60 dollar price tag. My suggestion is to wait until it gets a price drop. ‘Till then, ODST is at least worth a rental so one can experience the single player campaign.
7/10
———————————————————————————————————————————————————– 11.10.09, this is the date when the most anticipated game of the year will be released, Call of Duty: Modern Warfare 2. Not only is this game going to be huge, it IS going to break records in terms of overall entertainment sales. GameStop has already speculated that based on the amount of preorders for the game, it “has a chance to be the largest title of all time”. Ok enough of the build up as this is just a preview anyhow, we want to know what’s going to be the difference between Infinity Wards Modern Warfare 2 from its predecessor Modern Warfare. From what has been seen so far the answer seems to be that much hasn’t been changed. The controls and gameplay remain technically the same, and while nothing has been completely overhauled there are still some new aspects that will make the game a little different. Many of the old perks remain but there are new ones, for instance the painkiller perk gives extra health (think super juggernaut) immediately after they respawn from being killed that lasts for 10 seconds. If someone kills you four times in a row, the copycat perk allows you to steal their class, yes steal it. The commando perk allows you to melee further, while the scavenger perk allows you to refill ammo and pick up grenades when crossing over dead bodies. Of course there are more new perks than this but an interesting perk idea is that one can attain pro-perks, which are basically perks with more power (not all perks have this, thankfully). The weapons remain nearly the same with a few new ones but the big difference to be seen is there is now sticky grenades, throwing knives, and homing red shells…ok, I made that one up. Another interesting tidbit which I thought was weird is that one can now apply silencers on their shotguns, just seems a bit odd, kind of like real war eh? Now onto the kill streak system which has been revamped as you now can choose for the most part which kill streaks you want to use, before actual gameplay (barracks) of course. Also, there is a bevy of new kill streaks including the predator missile where you open up a laptop in the game and basically guide a missile onto your target. Another is the AC-130 where you are basically tearing down havoc, machine gun style while looking down on the entire level, if anyone has this on the other team, hide. The campaign looks ridiculous so far (watch the trailer), and the game looks slightly graphically enhanced and if what I’ve seen is right, there is a video displaying the White House, which is being attacked and it looks like it is definitely a playable level…awesome. Another good thing is that co-op campaign exists, unlike its predecessor. There still is not a ton of information on the campaign mode but Call of Duty 4’s single player had some really special moments and expect this to be the same case here. Wrapping things up, Infinity Wards decision to not drastically change the gameplay, insert minor new ideas, guns, and perks with a brand new campaign and multiplayer levels could give them the edge on the shooter generation not just in 2009 but for years to come.

Alas I am here my fellow friends! I come down from the ashes through a whirlwind of fire, spew from the jaws of multiple fire breathing dragons all strung together as if they are one. For my first review as a non-official critic/blogger I will review Halo ODST, Batman: Arkham Ayslum, and…well how about I review a broader game, one that people gather together inside and outside to compete against one another. The game I am referring to is the game of chess.

Chess is a new game which was created around 1995 by a man name John Chess. In this game there are pawns, rooks, knights, bishops, a king and a queen. Now before I explain how the game works, let me point out that these pieces are not actual knights, kings, etc., they are actual small wooden (in most cases) artifacts that don’t resemble their name. For example the rook looks like an electric cigarette lighter and even more ridiculous is the knight, which resembles a horse. Now you must be thinking, “Why is this?”, well if there was more information on why this is I certainly would share it with you. The board used in the game of chess is checkered, basically it is the same game board as the way more famous game of checkers which I’m sure you’ve all heard of. There are two players (I have tried one player chess, which is also entertaining) and each player rotates between turns. Each piece can only move a certain way, and basically the queen rules all followed by the rook. If your friend has 3 rooks, a king, and a queen left while you have 3 queens, 1 rook, and a king, lets just say you might have chess skills.
Unlike Halo 3 ODST, the game of chess takes time, unless of course you suck. Strategy, focus, and concentration are huge elements of the game and sometimes the element of fun also comes in. I must say, while waiting for your friend to make his move can be frustrating, don’t forget to use that time to be strategical and plan your counterattack as this can be crucial to winning the game outright. Another important tip when playing chess is to have food and most importantly a drink at your side so you can stay awake and not go hungry during your hour long plus game. It is also important to have a chess simulator on your phone or itouch device that will tell you the best move you can make at the time (of course pretend like you are texting instead of cheating, nobody likes a cheater!).
There are many rules in the game of chess to go by if you want to play it correctly and I suggest reviewing a chess instruction manual to correctly play this game. Chess is a game of simplicity and advancicity with a modern touch of checkers. Although not as fun as checkers, it still has the staying power to bring you crawling back time and time again. If you’re looking for a bit of fun on a late Friday night, forget the clubs, forget the bowling alley, remember chess!
8 Multi-player: This game was designed mostly for mutli-player use, though single-player has its moments. If you remember to keep a drink and food at your side you and your buddy can play this all night long.
8.5 Graphics: The horses, king and queen pack enough punch to have you staring at them for hours without having to hopefully look at the bleak and boring game board it uses.
9 Staying Power: Single-player, a great multi-player, and beautifully designed game pieces make this game one of a kind with thrills, chills, and lots of kills!
OVERALL: 8.5
-admin2/newguy
Holy crap, an actual post. Yes, after an absurdly long hiatus, I am back (for now). And since I’m back, I decided to review what happens to quite possibly be the most anticipated summer blockbuster, “Inglourious Basterds”. In case you are unfamiliar with the film, Inglourious Basterds is Quentin Tarantino’s latest flick. The movie itself is based in France/ other random mid-European places during the height of World War II. Brad Pitt stars at Lt. Aldo Raine, leader of the Inglorious Basterds, a group of Jewish-American soldiers out to “do one thing, and thing only, kill nazis,” as Pitt himself puts so elegantly. Also starring is Christoph Waltz as the evil, yet often hilarious SS agent Col. Landa. As well as Melanie Laurent as Jewish heroine, Shosanna Dreyfus, and Eli Roth as Basterd, Donny Donowitz. Well that’s enough for the intro, let’s delve deeper into the movie.

First let me just say that this is a classic Tarantino film. So if you’re reading this article and you are debating on seeing it or not, let me just ask you, have you enjoyed Tarantino’s films in the past? If you have, then check this out. You’ll probably enjoy it. But for those of you who generally pass on Tarantino, you may want to consider doing just the same for this movie. Tarantino really just does more of the same that he’s done with his other movies, and when it comes to major gripes that I had with this movie (if you can even call that a major gripe), it would have to be just that; the fact that Tarantino really doesn’t add a whole lot to Basterds that he hasn’t already added in his other movies.
In fact let’s examine this closer for a second, shall we? Most Tarantino films have a good amount of (seemingly) pointless swearing, lots and lots of dialogue, interesting camera shots, eccentric characters, and of course good fashion violence. On second thought, scratch that. All Tarantino movies have those things (except Jackie Brown. That had porn in it). So then, does Basterds follow this trend? Well, let’s see. There’s certainly not an absence of swearing, so that’s a check. And let’s not forget the diner scene that lasts for a good 10 minutes between Col. Landa and Shosanna, so that’s a definite check for long dialogue. Basterds also has some varied (and might I add, surprisingly smart) camera shots, so another check there. I personally found both Pitt and Waltz’s characters to be quite entertaining, so once more a check. And finally, Basterds has violent action scenes in spades.
So when looking at all these things, Basterds really does look like another typical Tarantino film. The thing is though, that’s not even technically a bad thing. As a viewer and movie critic however, I just sort of wished Tarantino had done something a little different. But maybe that’s what makes Tarantino, Tarantino.
He does things his own way, more or less. When I had first heard about the movie, I had such high hopes for it, and given the background and general idea behind the movie, I really thought Tarantino was gonna knock it out of the park. But what I got instead was just a good, entertaining movie, that seemed vaguely familiar in a Quentin sort of way, and yet for some reason I feel let down. I probably really shouldn’t be holding this against the film itself, but for some reason I just can’t seem to help it.
Another issue I had with the movie was the lengthy dialogue in some scenes. Now, I know I just stated earlier on in my review that Tarantino is known for his lengthy dialogue scenes, but some of the scenes (one in particular) in Basterds almost get out of hand. Namely, the restaurant scene between Col. Landa and Shosanna. I felt that a large portion of it was unnecessary, and really slowed the movie down to almost a grind. In contrast however, I felt the long dialogue scene in the very beginning of the movie between Col. Landa and LaPadite was both tension filled, and very necessary. From a technical point of view, that was really my only major gripe I had with the film as a whole.
Now that we have got the negative stuff out of the way, let’s move on to what I actually liked about the film. Let me just say that I thought Pitt and Waltz were awesome this movie. Pitt seemed to have his character down perfect, in my opinion. Everything from slight mannerisms, to the way he delivered his lines, to his deep Tennessee accent, really seemed to flesh out his character. Waltz’s performance also really impressed me. I had never even heard of the guy until Basterds, but boy did he do a great job with portraying his character. Waltz did a fantastic job with balancing his action on screen; one second he would have the audience cracking up at his “eccentricness” and delivery of lines, and then the next second he would be horrifying the audience with the sheer brutality of his character. Every scene that he was in really seemed to add another layer of tension to the movie (except the restaurant scene of course, lulz).
I also really liked the camera work and cinematography in this movie. I thought Quentin had a couple of awesome shots, particularly the straight on shot between Col. Landa and LaPadite. And except for those few scenes, I thought the script was spot on, and pretty funny at times. The action sequences were also well done, and really seemed to showcase that classic Tarantino style that everyone has come to love.
The movie itself really seems to have a spaghetti western feel that oh-so many Tarantino movies have (i.e. Kill Bill). And in a lot of ways, it actually kind of works for Basterds, as strange as that may sound when considering the fact that Basterds is suppose to be a war movie, not a western.
\Except for those one or parts that seemed to drag, I really didn’t catch myself looking at my watch to see how much longer the movie had left. Overall, the movie is really just downright entertaining, which realistically probably makes up for its one or two drawbacks. Essentially, Inglourious Basterds is classic Tarantino. So if you’re in the mood to see Brad Pitt killing carving swastikas in to people’s heads, some rather interesting camera work, or nazis getting bashed in the face with baseball bats, then Inglourious Basterds is for you. And if you’re not in the mood for any of that, then chances are you aren’t reading this review to begin with.
8/10
Wow. So I guess it’s been awhile. And by awhile, I mean two months or so. Heh. Well, I do have kind of a good excuse. My laptop’s been broken for awhile, so I actually had to go out and buy a new one. Anyway, I guess I’m more or less back for now. So in case you actually happen to see this, I’ll just say that I plan on jumping right into things. I have a couple ideas for reviews and blog entries for the future, so hopefully I won’t be too lazy, and I’ll actually get around to doing it.
Now that we have got that out of the way, let us move on with the business at hand. Perhaps you have noticed the title to this entry, and you’re thinking to yourself, “Hey, that seems pretty arrogant”, so let me just say that the title has nothing to do with me. The title really applies to that of Mickey Rourke, and his role in “The Wrestler”, the movie that I plan on reviewing. So if you’re interested, sit back, relax, and read on my faithful readers.

So their you have it. Mickey Rourke makes his comeback with what happens to be (in my humble opinion), one of the best movies in recent years. With that aside, let’s get into the nitty gritty shall we. The movie is directed by the young albeit veteran director, Darren Aronofsky. Aronofsky is certainly known for his work in Pi, and Requiem for a Dream, although he has certainly out done himself with The Wrestler. Working along side Aronofsky and Rourke, are Marisa Tomei, playing Rourke’s love interest, as well as Evan Rachel Wood who plays the part of Rourke’s daughter.
The movie is reminiscent in a lot of ways of a modern day Rocky. Rourke plays a has been wrestler named Randy “The Ram” Robinson, who is simply just trying to make end’s meet by preforming at local sports centers, signing autographs, and working part time at a local super market. Eventually, Randy is offered a chance to headline a rather large wrestling event, to which he agrees upon. However, beforehand Randy suffers a heart attack and is told that if he ever wrestles again he may die. For spoiler reasons, this is about as far as I will go for explaining the plot.
As far as the finer aspects of the film are concerned, Aronofsky is at the top of his game here. I won’t go as far to say that the visual work is better than that of Requiem for a Dream, but I will say that he does get some very nice shots, specifically the end scene (for those of you that have seen it).
Along with this, Aronofsky does a very nice job of establishing atmosphere for the viewer early on in the film. Everything from the run down centers that the Ram wrestles in, to the dirty trailer park he lives in, all of it really gives you sense of pity for Rourke’s character, which is exactly what Aronofsky is wanting.
Another thing I personally liked about Aronofsky’s direction, is the use of a handcam to film almost all of the moving shots. For a good part of the movie, the camera is focused squarely on Ram’s back when he moving from place to place. This not only gives a more personal feeling for the audience toward the movie’s protagonist, but it also draws the viewer in and really makes them feel like they are a part of the movie.
So, in short, I’m sure all of you can see why I think so I highly of this movie. I give it a… wait, what? What was that you said? Oh, of course! How could I have forgotten? I still haven’t discussed the most major part of the film. THE ACTING. In case you haven’t heard, Rourke’s acting has been praised up and down by nearly ever critic that exists, but let me tell you why that is so.
Good acting is often judged on the believability of a character. Great acting can be defined by the level of depth that an actor gives to that specific character. And d**n near perfect acting can be defined by the said actor actually BECOMING that character. Let me tell you right now: Mickey Rourke didn’t play or act the part of Randy “The Ram”, he literally WAS Randy “The Ram”. Never before in a movie have I truly seen total immersion of an actor and a character, that is until I watched Rourke in “The Wrestler”. Everything he does and says really seem to embody the persona of “The Ram” character.
And if that weren’t enough, Rourke’s entire performance is noteworthy (at least in my book), for being one of the only characters in a movie that I truly had compassion on.
I can say that I honestly felt bad for him at times. As things got progressively worse in the movie, I couldn’t help but feel depressed myself. The Ram is clearly a character with flaws, and the viewers are entirely aware of them, yet we still want to see him succeed, even if we know from the beginning that most likely things will not end good. The Ram is so human at times, that it is almost frightening. Rourke balances the line between being humorous at times, while simultaneously not breaking character, nor killing the mood of the film. All of this is a sign of a great performance. It is of little surprise to me that he got nominated for an Academy Award, and if he doesn’t win then I will say it now: The Academy is full of fools.
The great acting does not stop their however, Maris Tomei is also very riveting in her performance. She plays her part very convincingly, and the chemistry between her and Rourke is nothing short than excellent. The two seem to work flawlessly together. Once again, I’m glad she got nominated. She deserved it.
I know their has been some debate over the ending of the movie, and all I can really say is that it’s fitting. Aronofsky obviously had a chance to give it a “Hollywood” ending in which everyone lives happily ever after. Or he also could have played off our feelings, and given it a real “tragic” ending. But Aronofsky doesn’t do either of things. **slight spoilers ahead** Ending the movie ambiguously as he does, shows a clear conscious decision on the director’s part, and it is in fact exactly what the movie needed. **End Spoilers**
In closing, if you haven’t guessed by now, it should be pretty obvious that I have a thing for this movie. Everything from the direction, to the fantastic acting, to the utter realism of the film, to the way it pulls you in, all of it is just simply top notch. It’s film at its best. If you haven’t seen this yet, and you at the very least have a small appreciation for good movies, go see this immediately. I imagine that if Rourke wins Best Actor this movie will get a pretty big increase in publicity, which possibly means more showings in different theaters. Then again, if he doesn’t, I make an oath right now to never watch the Academy Awards ever again.
9.1/10 (seriously, it’s THAT good)
Well, I guess I finally got around to reviewing something, and what better thing to review than Gears of War 2. For starters I would just like to say that Gears 2 is a solid game, and builds upon everything that Gears of War 1 started. Of course Gears 2 is still not without it’s flaws. Anyway, let’s get into the game some, and I’ll show you my take on it.

First off, like any good game review, the single player mode of the game should be talked about first. Gears 2 follows up the story set by the original Gears pretty nicely. It expands on a lot of things that were simply left to be pondered in GoW 1, adds some new characters, as well as answer some questions that really should have been answered in GoW 1. Overall, the story (as far as shooter games go) is much better than the first Gears, and is surprisingly good for a game of its type. The voice acting is pretty good to boot. The single player campaign mode is of decent length, and seems a bit longer than Gears 1. Overall it should take most players around 8-10 hours to complete on the “hard” difficulty setting.
One thing that really seems to be improved from the first game, is the way the campaign mode is laid out. Instead of just taking each level as if it’s just another mission, the game’s chapter objectives seem to happen almost in real time, as if you were really in that situation. A small gripe I had about the single player that I feel I have to mention is the controls for the vehicle levels. They’re are terrible. Just simply trying to make a basic turn becomes excessively hard. I know it’s not a big thing, but it seems like it’s something that should have been made better. Overall, it gives the game a more real experience, and makes it seem less linear than it really is.
The boss fights in the campaign mode are rather less than stellar, although the sheer amount of new enemies, as well as the size of most new baddies definitely makes up for this. Many new and dangerous opponents await you in Gears 2, which is certainly a step up from the first Gears. Single player campaign overall is a rewarding experience, and should be more than enough to pry a player away from the multiplayer game of Gears 2 (which is a reason why some people may purchase Gears 2 to begin with).
Let’s move onto the multiplayer aspect of the game. As far as the core gameplay goes, not much has been changed from Gears 1. However, EPIC has made enough minor tweaks so as to make the game feel much more like a team based shooter, as opposed to the “run n gun, shot gun fest” that was Gears 1.

Gone is the over powered shot gun, as well as the ridiculous host advantage some players had on live matches. Gears 2 feels much more balanced, and with the addition of a few new weapons, new executions, a lot of new but also good maps (along with the addition of some old favorites), and a few new gametypes, Gears 2 multiplayer is much better than its predessecor, barr a few drawbacks.
Of course those drawbacks do happen to dampen the experience to the degree, most notably the time it takes to find a match in matchmaking. To wait more than 5 minutes to find a match is just ridiculous, and for such an action there really is no excuse. My only hopes that Epic either fixes this very soon, or releases a patch ASAP. Other gripes have to be the extremely noob friendly chainsaw. It seems at times that the weapon caters heavily to new players, and as a result some matches will become nothing but players holding the “B” button. Also, the ability to stick grenades to any surface is certainly a cool feature, but in multiplayer it gets a bit absurd. When you have less than half a second to react to a stickied grenade, it gets a bit frustrating. Assuming at the very least that EPIC will release a patch to fix match making, I will happily live with the rest of these gripes and simply overlook them.
Finally, entirely new to Gears of War is the addition of the Horde mode. In Horde mode, up to five players fight in an onslaught of wave after wave of non stop computer controlled enemies. Truth be told, I have probably had more fun with this game mode than any other in Gears 2. The sheer craziness and excitement of Horde is awesome when your playing with four of your friends. And on tougher levels, the game goes from being hard to ridiculous, and forces you to work as a team, or die alone. This is definitely a nice addition to the game, and will certainly appeal to those who aren’t a big fan of the online versus mode, and more favor the single player or campagin modes.
In conclusion Gears of War 2 is a pretty good game, and except for some minor glitching here and there, awkward vehicle controls, and stupid match making, the game would be close to flawless. But even with those problems aside, Gears 2 is still a must own game for the Xbox 360. If you have any friends on live, or in person that even remotely enjoy a shooter, pick up Gears 2. It’s worth it alone for the Horde mode.
9/ 10
Alright, I got a bit of a treat for you. Since Halloween is just around the corner, and most people will be scrambling to there nearest Blockbuster to rent some scary movies, I decided to put together a list of the top seven scary movies that work great for Halloween parties or get togethers. So sit back, and enjoy.

7. Saw
Nevermind the mediocre sequels, the original Saw is where it’s at. With a chilling plot, interesting story telling, and an ending that will leave you flawed, Saw is one of the most intelligent horror movies I have ever seen. Although it certainly suffers from some bad acting, it more than makes up for it with its gruesome violence, and haunting tone. If you haven’t seen it, I definitely recommend checking it out.

6. The Texas Chainsaw Massacre (1973)
I think one of the most terrifying things about Texas Chainsaw Massacre is the way the film starts. It begins with a disclaimer stating that the following events are actually real. It seems to be that idea alone that is what gives Chainsaw Massacre some it’s scariness. The whole seems extremely possible, couple that with the creepiness of the deep south and one of the most terrifying sounds imaginable (a chainsaw), and you have one terrifying movie. If you have seen the remakes, you need to see the original, they are of no real comparison.

5. Alien
Possibly Ridley Scott’s masterpiece (next to Gladiator, I guess), Alien is also Sigourney Weaver’s main starring role. The movie blends two different things than terrify a number of people: 1. Enclosed spaces – Most of the movie takes place in a space ship, thus giving the viewer a feeling of being closed in. 2. The Unknown – Nothing is revealed about the Alien, other than his motives which are rather simplistic: kill everything that lives. These things, along with the combination of chilling ambience sound, and pacing that goes from slow to non-stop, makes this movie one of the scariest sci-fi’s of all time.

4. The Evil Dead
Although its sequels tend to verge more on the slap stick/ action sort of genre, the original Evil Dead is certainly a horror movie through and through. Sam Raimi, and cult icon Bruce Campbell, both went into the woods with around a 100 grand to make an epic B-movie horror film. When they emerged, Evil Dead was born, a cult classic, and not to mention a pretty scary movie to boot. Setting is everything in Evil Dead. The story takes place in an old cabin nestled inside a creepy forest. Overall, the movie certainly delivers both excitement and terror, as well as one of film’s most treasured characters, Ash. Oh and let’s not forget the epic, “tree rape” scene.

3. Night of the Living Dead (1968)
George A. Romero is a hero of mine for a number of reasons. One, he is a director that very rarely let’s others control his work, and always listens to what his fans have to say. The other reason would be that he made Night of the Living Dead, and more or less became “The Father of Modern Zombies” as we know it. In Night of the Living Dead, Romero shows us that it doesn’t take lot’s of money, or high tech special effects, or even A-list actors to make a great movie. It just takes an original idea and some raw talent. Night of the Living Dead is still scary to this day, even if it has been more than 40 years since its release. The entire movie is shot in black and white even though color was available at the time, and it really gives the movie a much more creepier atmosphere. A lot of people also don’t know that the main character, Ben, was in fact the first African American cast as a non-ethnic lead in a major motion picture in America, and the first time a black actor had a starring role in a horror film. There really isn’t enough space here to talk about how great this film is. It really is a historic landmark in horror movies. If you haven’t seen it, go see it right now. And don’t rent the crappy colored version! See it the way it’s meant to be watched, in black and white.

2. The Exorcist
Most people consider The Exorcist to be the scariest movie of all time, and after a first watching it’s pretty obvious why. Combined with the overall ultra realism of the film, the numerous disturbing scenes, and the infamous subliminal imaging, this movie scares you on multiple levels. It’s not only physically scary (i.e. makes you jump), but it’s also psychologically scary. I here people talk about this movie all the time, and they all say the same thing: they saw it as a kid, and it has scarred them ever since. It’s hard to believe a movie can even do something like that. It was shocking when it first came out, and it’s still shocking to this day. If you’re gonna watch it, I suggest finding the version that contains the infamous, “spider walk” scene.

1. Halloween (1978)
Possibly my favorite horror movie of all time, Halloween is indeed a classic. Although most consider The Excorcist to be an overall scarier film, Halloween certainly is a more fitting movie when it comes to this list. It’s hard to say exactly what makes this movie so good, but I guess it would be the combination of different elements. The idea that a deranged person could go into a suburb and start killing people is terrifyingly realistic. That coupled with the movie’s attention to detail, and how it takes it’s time increasing the tension until the final scene where everything kind of explodes. Then of course there’s that eerie theme music that no one can forget. Finally, Halloween has one of the greatest villains and horror characters of all time, Michael Meyers. Meyers has no real motives, or ulitmate goal, he just wants to kill people, and we the viewer know so little about him. Maybe that’s why it makes him so creepy. Halloween is historical in the sense that it is the father of modern slasher flicks. Avoid the remake and the sequels (except the second one which is decent), and check out the original for yourself. At the very least it will certainly be a fitting film.
Honorable Mentions: Psycho, The Thing, The Birds, The Hills Have Eyes (1977), The Shining
21
AVH – Awful vs. Horrible
0 Comments | Posted by Josh Kraus in Movies, Reviews, Terrible Tuesdays
Oh god… well, here it is. The review I have been promising for nearly a week. And with it, the return of a Terrible Tuesday review. The movie is of course, Alien vs Hunter, easily one of the absolute worst movies I have ever seen. Hardly anything even comes close to the attrocities this film commits. Any way, here’s the review. Read and enjoy.

Well, there you have it. On first glance it looks vaguely familiar. Hmm. I can’t seem to place my finger where I have seen this picture before though. Oh wait, now I remember!
http://www.dvdtown.com/images/displaymedia.php?id=23182&sizew=500&cat=3&type=1&page=0
Ah, yes. Such a clear rip off indeed. In fact, I can’t help but think that the entire idea of the film was simply to trick people into renting AVH, when they wanted to see AvP. It really seems like they purposefully wanted to model AVH off of Aliens vs Predator. However, this very idea becomes even more laughable when Alien vs Predator was a crappy movie to begin with. So in short, if you thought AvP sucked, you can imagine how much worse AvH is. Yeah. It really is that bad.

Coming soon, in the fashion of Alien vs Predator and Freddy vs Jason, it's SEINFELD VS ALLEN!
Anyway, so the movie starts off with some guy that looks like the politician guy from X-Men and a cop in the desert, and they find an alien spaceship. Basically, an alien comes out and kills the cop. From this point on, the bullcrap has already started. For the next 20 to 25 minutes nothing happens at all. In fact, this is kinda the formula for the rest of the movie. We see an alien for 4-10 seconds, then sit through 30 minutes of pointless dialogue. And let me tell you, the dialogue isn’t only pointless, it’s literally some of the worst writing of all time. It’s so bad that it is hard to physically sit through it.
Eventually we see the hunter guy, or what I guess happens to be the hunter. I really can’t tell at this point and the movie makes sure to not give the viewer any backstory, or information. I guess the best part about the Hunter guy is that he looks like a giant beekeeper. I really don’t understand how a intergalactic bee keeper can fight an alien, but eh. That’s another thing that pisses me off about this movie, the actual characters from the film look NOTHING LIKE THEY DO ON THE STUPID F***ING DVD BOX!!! It’s retarded. Also, they only show the alien for a couple of seconds, and then switch back to something else. It’s almost as if the film director knows the alien looks like a big piece of fecal matter.
At one point in the movie the alien kills some character and then begins to eat him. Later on, they end up reusing the exact same eating footage that was shown previously. Then again. Then again. In fact, they reuse this scene at least four times throughout the entire movie. It’s like they’re not even trying. As far as they’re concerned they already got there money from you, so who cares how bad this movie ended up.
The movie continues to s-l-o-w-l-y build up to its craptacular finale, as the characters (whose names aren’t even worth mentioning) bicker amongst themselves about what to do. Let me tell you right now, the acting in this movie is painful to watch. More than once throughout the film, you can clearly catch actors smile as they are being chased through a forest by the alien. My only guess is that the actors knew how bad this movie was, and couldn’t help but giggle as they watched there entire acting careers get flushed down the toilet. Then again, I don’t think any of these “actors” were really actors to begin with. I have a feeling most of these people just signed onto to do AvH to simply compensate their cocaine and alchohol addictions. At least that’s what I’m hoping.
Eventually at the end of the movie, the Hunter and Alien duke it out, as the stupid humans try to figure out a way to stop the alien. One of the humans ended up getting shot by the Hunter’s laser gun, and immediately vanishes on screen.

Bee Keeper man, AKA the Hunter.
Needless to say such an event caused me to pee my pants from laughter. The special effects in this movie are hilariously bad. Finally, one of the human’s manage to kill the alien, and peace is restored.
WARNING POINTLESS SPOILER AHEAD: The final shot of the movie shows the Hunter removing his mask, and it is shown to be a human, who asks what the next mission is. As irrelevent a scene as this is, it leaves the movie up to what can only be described as a possible sequel. Yes, that’s right. A followup to this crap fest may in fact be what the director had in mind.
In the end, what can be said about this movie? Well, quite a lot actually. Words like putrid, God-awful, and excrement come to mind, but AvH still deserves some respect simply because it is so bad that it makes a lot of movies so much better in comparison. Like for example, Starship Troopers has amazing special effects compared to AvH, and The Happening deserves an Academy Award when compared to AvH’s cinematography. And finally 3 Ninjas High Noon at Mega Mountain is the greatest movie of all time when compared to Alien vs Hunter.
With that being said, is Alien vs Hunter the worst movie of all time? Possibly. Should you go see it? Sure, since some one uploaded the whole movie on Youtube, and assuming you a sadist. Is it worth your time? No. You would be better off using your time to do something useful like plotting your grave site, or counting the number of tiles on your bathroom wall.
Crap-O-Meter: -9.5/ 10
In the words of Keanu Reeves, “Whoa”, it’s an actual review! Yes, after a bit of a hiatus from doing almost no posting, I am back to post once in awhile yet again. Horray. Well, today I have a bit of a treat. I am going to review a haunted house I went to on Saturday. So with that being said, if you are planning to go this haunt, then I suggest you scroll to the end and avoid some of the spoilers, as it will certainly make your trip less exciting. Anyway, let’s get on with it shall we.

So there it is. Erebus in Pontiac, the world famous (supposedly) 4 story haunted house. And in case you were wondering, yes the line was that long, and yes it ended up wrapping around the building and went on for almost another two blocks. I guess if I had to sum up my entire experience there it would be “mostly disappointing”, but that’s not to say that I had a bad time. Well, let me just tell you some of my experience and maybe you will get what I am trying to say.
First off, it should be known that Erebus is rated in a number of haunted house magazines (yes, those really exist) and online sites as one of the top ten haunted attractions in the U.S. Also, it’s even supposedly in the Guiness Book of Records for being the largest haunted house in the world. So, naturally I had decently high expectations. To make matters worse, me and my friends had been planning to visit there ever since we heard about it (nearly two years ago). Lastly, since the place is in Pontiac, I had to drive easily an hour and a half to get there.
So, I eventually made it to Erebus, and after paying three dollars for parking I then proceeded to wait in line for a good hour- hour and a half. Now, I figured that there would be waiting, so I’m not really complaining about that. While waiting in line, every now and then a worker dressed up as zombie would walk in and out of the line, scaring random people. It made the line move faster, and the zombie looked incredibly detailed. I figured this was just a look at things to come. Once you get to the front of the building, a giant spider hangs over head, along with a hanging, upside down lifelike dummy, who seems to be struggling to get down. It certainly gave off an eerie feeling, and everyone in my party got a chilling sense in there spines. So far it was looking like this place was going to be pretty creepy.
Once we got inside we ended up having to wait in another line. And then another. And
then another. Basically, we were waiting in a line, within a line. Eventually, after another twenty minutes of waiting we were finally in the actual haunted house. The beginning of the fright was actually pretty cool. They locked everyone in these little rooms, and took some time to build up the tension, then finally let everyone out.
At first most of the rooms seemed decently decorated, and some what convincing. But then over time, the rooms began to look more and more dull. Eventually it just got to the point where they were just gray rooms, with a person waiting to jump out in front of you. In fact, that’s easily the worst part about Erebus, the actors are pretty terrible. And to make matters worse, all of them wore the exact same black hooded cloak, and literally every person in there was black. I’m not even joking here. Every “scarer” was seriously African American. But I really cannot stress this point enough: the fact that none of them were even dressed up like ghouls or monsters, really detracted from the entire event. It made the whole thing feel like the workers and owners weren’t even really trying. Also, the way they tried to scare you was pretty upsetting. All they really did was just wait around for you to turn the corner, and then they would jump out at you. It got really predictable. It seriously went something like this: *walk forward, turn around corner* “YARRGH, I’M GONNA GET YA!” *walk away, turn around corner* “GET OUT OF HERE!!!” *walk forward, turn left, then turn around corner* “HEY! I’M GONNA EAT YOUR BRAINS!” Pathetic.
And now that I think about it, why was everyone so poorly dressed up? The zombie guy at the entrance looked awesome, so why didn’t everyone at least look as good as that guy? I guess I know the answer already, but it kinda makes me mad: It’s pretty simple really, the business owners know that once you are inside they have your money, and it really doesn’t matter to them how much you end up enjoying your experience there. Honestly, I kinda feel this was the whole mentality of the entire haunted house.
Now that’s not to say that I didn’t enjoy myself there, I did. Erebus still had some sweet rooms, and some even cooler animatronic type robots. However, for the most part, Erebus really lacked a straight up scare the crap out of you factor. And unfortunately, that’s really the main reason most people go to haunted houses. Erebus really seemed more like a fun house with a scary theme attached on. Another thing that kinda bothered me was the length of the house. I was in there for a good 30 minutes or so, but a good half of that really just felt like aimless walking from one room to another. And on top of that, Erebus’ music/ sound sucks! It’s pretty much non-existant, which is certainly something that really detracts from the scared/ alarmed sense of feeling.
So overall, was it worth my 20 dollar admission fee? Well, to be honest, it was and it wasn’t. It was in the sense that I still had fun, and I can finally say I got to go to Erebus. At the same time however, I didn’t ever once get scared, and I could probably have had the same amount of fun at a crappier/ cheaper haunted house instead.
Regardless though, if you happen to be a haunted house aficionado, you still definitely need to check out Erebus. It really is a good sized haunt (I think it took me at least 30 minutes to get through it, although I had expected it to be a bit longer). However, if you are looking for more bang for your buck, you may want to consider other and possibly better options.
6/10
Next week – AVH!!!

